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A Tale of Physics Calculations and Processors



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By : Gregg Housh    29 or more times read
Submitted 2009-12-30 02:28:38
Delivering advanced graphics is a mutual responsibility. Your power supply pumps in energy which is put to utilize by a variety of components to render and animate impressive 3D graphics. Unfortunately, there is little uniformity to how this workload is distributed. This can be a issue for some gamers. After building an impressive gaming rig, you find yourself facing performance concerns.

The way that software attempts to utilize your hardware has a major effect on how well it performs. New advances in software and hardware design have improved the way physics calculations are dealt with. This is a valuable feature for high performance gaming computers that are facing processor load issues.

Physics calculations were once done by the processor. Many games put too much burden on this one piece. This additional load can sometimes stress system resources in an unpleasant manner. This can result in hitching or stuttering performance. Basically, the game will pause for a split second but consistently. This is awfully annoying and maddening.

While the majority of pcs still utilize the processor for this job, new technologies will allow consumers to pass on this responsibility to a graphics card. Dedicated physics processing units have been designed specifically for this task. These components are specifically designed for dealing with physics calculations. This sort of technology will drastically improve the performance of future games.

New software solutions have been developed that permit a single card in a multi GPU arrangement to be used just as a physics processing unit. Newer generation graphics cards are also outfitted with the ability to be utilized in this manner. In a couple cases, new drivers can be downloaded that will enable this feature for people with certain hardware. While only a couple companies offer this hardware acceleration, there are also third party drivers that can enable it for cards by companies that do not provide support. However, you should always exercise caution when choosing to use independent drivers. They can void your warranty. It s even possible to use an unused integrated graphics card as a physics processing unit. Many gamers have such a card chewing up space on their motherboard right now.

Not all software is able to make use of this hardware acceleration. If you would like to get a performance boost, the games you play have got to be coded to make use of this feature. many won t. However, as time passes, more games will make use of this technology. Your processor is generally overworked by modern games. It s helpful to delegate some of this busy work to a less expensive graphics card.

If you re having stuttering problems during game play, you should consider the utilization of a graphics card as a physics processing unit. There are numerous modern games that heavily tax your processor. The jittery performance that results is disruptive. It is challenging to immerse yourself in a game world when the graphics behave inconsistently. Your existing hardware may already support this feature.

Author Resource:

Gregg Housh works at Geek Choice, a nationwide http://www.geekchoice.com Computer Repair company. At http://www.geekchoiceblog.com Geek Choice we solve computer problems such as: Slow computer, Virus Removal, and much more.

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