A good reason the Terrans are thought to be the best commencing race is their general strategy is much easier to apply than when compared to the other races. Below is a fast track Starcraft 2 Terran Strategy in addition to methods to get you winning a few early matches. While using the Terrans, you can get 3 major builds that can be done. Although needless to say there's no one monster strategy that can assist all the games, these standard moves will apply to a lot of games.
The three most common kinds of build for the Terrans are usually Infantry, Air and Mech builds.
Infantry
You should be knowledgeable about the 4 main infantry builds. Common starting builds in a game are usually for bulk marines, or mass marines and marauders. Commonly, I've found that a mixture of marines and marauders is easily the most efficient early build order, but you will discover exceptions for this tip.
Should you spy on your opponent and you view that he is rushing through air (not common in a Terran v Terran battle but typical enough in Terrans v Protoss or Zerg battles), then it is a very sensible move to react by building a couple of barracks in addition to 2 reactors attached to them, and then push a marine ball out. You can then send it into combat for an effortless win.
On the other hand, should your opponent is making masses of roaches or stalkers, you may react using a large marauder order, as they tend to be the ideal counter for this kind of unit in early stages.
The most popular Terran strategy around is the MMM. Composed of marines, marauders and medivacs, the MMM is incredibly simple to accomplish, and thus it's quite commonly seen in Bronze and Silver leagues. You will observe that as you improve, it becomes less popular though; inside Gold and Platinum leagues it is very rare as there are effective ways of countering it.
Air Builds
One other frequent Terran strategy is to get mostly air units. Even so, the very best players almost never do this so perhaps it's not the best Terran strategy. Rushing banshees is a powerful strategy when fighting against Protoss and Zerg players, while Vikings can be a better choice when playing versus other Terrans.
Air strategies are at their most beneficial when a 'switch' is performed. For example, say you are a Terran player fighting vs the Protoss, and you are embarking on a huge MMM build, it can be expected the Protoss gamer will respond through massing zealots, colossi and sentries.
Now is the time to trick your opponent. As soon as their forces are accumulated, pull off a fast change and create 5 or 6 banshees rapidly, and then launch an instant assault against the opponent. Frequently, if he has not built up any kind of air protection yet, you will be able to cause some severe harm on their brand-new units.
Mech Builds
Mech builds are an additional greatly well-liked strategy for the Terrans, and they're quite effective too. Typically, this strategy involves producing many thors and siege tanks. The siege tanks are able to cause amazing damage upon enemy ground units, whilst thors can handle hitting most air units, whilst they provide defense for your tanks too. Once you've performed this, you can add some Vikings to your forces, or even hellions, depending on what your opponent has.
Lastly, creating a few ghost units is another regular part of Terran strategies, as you can support your forces by taking out a few of the greatest value enemy targets including immortals or infestors.
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